To remove (bear off) all of your own chips from the board before your opponent can do the same.
The game begins with each player rolling a single die to decide who goes first. The player with the highest roll begins the game by using the dice rolled to determined to play. The game alternates back and forth with players taking turn rolling two dice.
Your chips will move counter-clockwise, while the opponent's move clockwise. Each chip moves the number of points (represented as triangles on the board) shown on the dice. For example, a roll of 6|3 means I can move one chip 6 points and another chip (or the same chip) 3 points. You are not allowed to move a chip onto an opponents point that has 2 or more chips on it. There is no limit to the number of chips that can be placed on one point.
If your chip lands on a point occupied by a single opponent chip, the opponent's chip is moved to the "bar" (center of the board) where it must start over from the beginning. When taking a turn, one must always remove all chips from the bar first before moving any other chips on the board. If you cannot bring your chip off the bar back into the game because all points are blocked by the opponent, then you lose your turn. Your chips will be brought back into the top right area, while the opponent's chips go to the bottom right.
If you roll doubles, you get to move FOUR chips the amount rolled. For example, a roll of 5|5 means you get to move FOUR chips (or the same chip or any combination) 5 points each.
To remove your chips from the board (bear off), you must first have all your chips into your home board (the last 6 points).
• r - Roll Dice
• d - Double
• q - Quit